Now
before discovering this event, I'd rarely looked into LARP games,
mainly due to the fact most of the game types I came across were
Fantasy based. Now, I'm not really into sitting down and spending 4
hours trying to understand the rules and still not having a clue as
to what I supposed to do when I'm in character. The other issue was
no Nerf weapons, or if there were they had 'magical' properties that
required a 30 page operational manual in regards to rules and
interactions with other players etc, etc. So when I was introduced
to Dark Tempus through a mutual friend of the game operator, I was a
little unsure about the game. Until I read the rules. It was then
that I'd found I'd finally discovered a simple rules system with
almost identical hit rules to standard Nerf war rules. Not to mention
the fact that the entire game is essentially Fallout 3 in real life!
Once
I'd regained my composure, life on the road to my first Nerf LARP
event began in the same place as most things. Facebook. Joining the
Facebook group was nice and easy, and was great for sharing
experience and was great for asking even the stupidest of questions.
Thanks to this, preparation for the event was pretty straight
forward. One of the most interesting parts to rules for this game was
the balance system. Every player, at the beginning of each event is
given 100 'credits', or 200 if you sacrifice one of you 4
personalised skills. Out of this budget, you must account for
everything, weapons, armour, rations and ammunition. Once of the most
intriguing rules I found was the cost of ammunition. 1 dart would
cost you 5 credits. Those of you with a good grip of maths would have
quickly noticed that 25 darts would cost 100 credits, or your entire
budget. This was a nice surprise for me, as it meant it wasn't going
to be a 2 day Nerf war where only the players who could bring the
most darts and high capacity blasters would enjoy the game. Now
luckily, all darts were provided by the game organisers so there was
no issue with any players being able to simple mow down everyone or
everything in their way.
Arriving
on the site was nice and easy, and everyone was really friendly both
crew and players. Game play started at 8pm on Friday, with everyone
collecting their starter packs from the bar. These included a welcome
letter, your allocation of ammunition, and any extras you'd been able
to afford in the game. From then on, all hell broke loose, and it was
glorious. Morning raids from both zombie hordes, armed cannibals,
thieving bandits and even player versus player disagreements. Combat
was frantic, fought everywhere and any time. Night combat, indoor,
outdoor, me lee you name it, it happened. The site was Boy Scouts
camp site just south of Macclesfield, featured acres of woodland,
full facilities and lodges where we could sleep, cook, and also had
our own in game bar with real alcohol. For a first event, I had an
amazing time, and my experience with Nerf blasters was greatly
received by all the players and the crew. However this has now meant
that I am attending the next event with not only my own kit, but kit
to sell and kit to for the crew to use.
All in all, I had an amazing time, and I would highly recommend this event for anyone who's looking for something slightly different from Nerf, or anyone looking for a gentle introduction to LARP in general. In fact, I'm trying to put together a Squadron for next Dark Tempus Event, which will be September 20-22nd, details can be found below!
Thanks for reading, and feel free to contact me through any of the links I've dropped here.
Brit
Handy
links:
Dead
Echo Squad: https://www.facebook.com/groups/515396628525126/
Dark
Tempus https://www.facebook.com/groups/DTLARP
Higson
Armouries http://www.facebook.com/HigsonArmouries
Dark
Tempus Full website http://www.darktempus.com/
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